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By Vickers, Paul, 1966-
Book. English.
Published London: Cengage Learning, 2008
How to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that...

By Warren, Henry S
Book. English.
Published Boston, [Mass.]; London: Addison-Wesley, 2002
Veteran programmer Hank Warren shares the collected wisdom, tips and tricks from his considerable experience in the world of application development....

By Gookin, Dan
Book. English.
Published Hoboken, N.J.: Wiley; Chichester: John Wiley [distributor], 2007
Written by Dan Gookin, this book solves two problems. First the book is a tutorial, taking a C language programmer from the very basics of NCurses to...

Book. English.
Published Cambridge, Mass.; London: MIT Press, 2009
3rd ed
This text covers a broad range of algorithms in depth. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are...

By MacDonald, Matthew
Paperback. English.
Published Berkley: APress, 2010

By Penton, Ron
Book. English.
Published Boston M.A.: Premier Press, 2004

By Smed, Jouni
Book. English.
Published Chichester: John Wiley, 2006
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games...

By Dawes, Adam
Book. English.
Published Packt, 2013

By Thompson, Jim
Book. English.
Published London: Thames & Hudson, 2007
Illustrated with screengrabs and artwork, and including step-by-step tutorials, this title presents all aspects of designing and developing dynamic computer...

By Thorn, Alan
Book. English.
Published London: Teach Yourself, 2007
Predominantly aimed at hobbyist developers, students or people otherwise curious and thinking about making a living from computer games, this text teaches...
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