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Unity 2018 by example: learn about game and virtual reality development by creating five engaging projects

Unity 2018 by example: learn about game and virtual reality development by creating five engaging projects

Thorn, Alan

Book. English.
Published Birmingham: Packt Publishing, 2018
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Details

Statement of responsibility: Alan Thorn
ISBN: 178839870X, 9781788398701
Note: Includes index.
Physical Description: xii, 464 p. : ill. ; 24 cm.
Subject: Computer games Programming.; Unity (Electronic resource); Virtual reality.

Contents

  1. Unity fundamentals
  2. Creating a collection game
  3. Creating a space shooter
  4. Continuing the space shooter
  5. Creating a 2D adventure game
  6. Continuing the 2D adventur
  7. Creating Artificial Intelligence
  8. Continuing with Intelligent Enemies
  9. Entering Virtual Reality
  10. Completing the VR game.